
Celestine Granular FX by Ian Johnston (ijo audio) is a real-time granular AUv3 for iPhone and iPad — no file import, no pre-recording, just a continuously rolling one-bar buffer with… Read more

Huge store-wide sale up to 63%. Read more

AudioThing Environments is a $9.99 AUv3 convolution reverb for iPhone and iPad built from impulse responses of the Temple of Mercury and Piscina Mirabilis cistern near Naples — interactive XY… Read more

Audio Damage has updated EOS 2 to version 2.5, introducing a brand-new random plate algorithm alongside the switch to the current system-wide AD preset manager and several stability improvements. Read more

Amazing Noises Apps has updated GliderVerb to version 2.7, focusing on stability, performance, and smoother operation across iPhone and iPad. Read more

Rivet 03 – Verb is a simple, focused reverb effect from the Rivet series that adds natural room ambiance with minimal controls and low CPU usage. Read more

VintageRack is a multi-effect AUv3 plugin modeling retro gear from the 70s and 80s, including reverb, with a minimalistic interface and bit depth processing for nostalgic sound in iPad music. Read more

Joe Topjian has updated Rivet 02 – Room to version 1.1, adding standalone app support and optional tipping IAPs while keeping all core functionality free. Read more

jAmp Convolve is a professional audio convolution plugin (AUv3) for iOS and macOS, using advanced neural network-powered impulse response generation to deliver realistic guitar cabinet, bass cabinet, and reverb simulations… Read more

AudioThing has updated Springs – Vintage Reverbs to version 1.3.5, adding macOS 26 Tahoe support and improving CPU and graphic memory usage. It’s on 50% off discount for a limited… Read more

FAC Alteza generates exospheric stereo reverb effects by combining multiple pitch-shifted delay lines with feedback processing, creating shimmering textures that extend upward in pitch rather than simply decaying. Read more

XenoVerb packages 13 distinct reverb algorithms ranging from accurate room and hall simulations to experimental gated, reverse, and shimmer modes, all accessible through a unified interface with per-algorithm parameter sets. Read more